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We've journeyed through the events of Halo with Master Chief and followed in the footsteps of an ODST soldier while the faceless hero was doing his thing. Now, Bungie is completing the cycle by detailing the story of what happened before Halo: Combat Evolved.
In Halo: Reach, we will be playing through the events of Noble Team, a squad of heroic Spartans that predate Master Chief. They're the last line of defence for humanity, between the growing threat of the Covenant and Earth. And the final stand will take place on Reach, a planet containing massive, deadly environments. This intense prequel to the Halo trilogy takes on a darker and grittier approach to visuals, as the glimmer of hope for humanity's survival dims ever more.
Now, you're not just the supersoldier fighting in the middle of a warzone - you're a member of a group of many supersoldiers, fighting to prevent the war from ever happening. As a result, your character can perform many deadly techniques and use personalised combat suits. You'll need them, as the enemy AI has been vastly improved to ensure your story ends before Halo's trilogy even begins.
And of course, Halo: Reach will contain an expansive online multiplayer mode that will push the boundaries of the Xbox Live experience even more and set the stage for a whole new world of hurt for warring Spartans and Elites.