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First there was Doom; a great creation for the first person shoot-em-up genre in the early nineties.
Then there was Tomb Raider (1996), another fantastic franchise designed for the third person adventure game.
Since both were considered to be role models for developers in their respective genres, there aren't many games that can combine the two together.
However, one of the exceptions to the above statement is Hitman, new for PC.
After being held prisoner, your character suddenly finds himself in an open cell with a voice talking down to him, showing him the exit.
It will quickly become apparent that as well as being part of the intricate story line, this stage of the game is a compulsory training level.
You will be shown how to manoeuvre your character through platforming levels, combat levels and even levels of stealth.
Sometimes, combat is not always the best alternative, and will sometimes mean that you to fail to complete the mission at hand.
It is difficult to say whether or not Hitman is indeed a first or third person shooter, but the cameras are consistently placed over the player's shoulder, effectively making the experience a first person one.
This is an argument of Hitman that may never be resolved.
Regardless, there are some fantastic gameplay elements incorporated into Hitman, making it a great game to play.