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New Assassin's Creed games have become an annual event over the last few years. Unlike many sequels, that are mild re-workings of the previous title, each new Assassin's Creed game brings an incredible amount of new locations, characters and gameplay tactics to the table.
Being set in a computer-created virtual history, the Assassins Creed franchise has the luxury to jump around both the globe and historical timeline with abandon. This time the series alights in the Caribbean during the golden age of piracy - the early 18th century. As you may expect, the adventure relies heavily on the nautical battle aspects of the game that were first introduced in Assassin's Creed III.
Otherwise, the game features the same free roaming, adventure combat game style that players of the series have come to love. But as usual Ubisoft has tweaked things to make it a fresh and exciting experience.
The game is more open, more quickly, preventing the user having to complete too many linear missions before unlocking extra areas of the game world. This leads to a more free-roaming and exploratory game style from the beginning. As you are more victorious in combat, you will be able to use your spoils to upgrade your ship. And you'll be able to recruit your crew from captured boats, or add the vessel to your fleet. But beware, as your notoriety rises, pirate hunters will begin to try and capture you for a reward.
Combat has been changed to allow for "free aiming" rather than being target-lock based. And you can carry multiple weapons and chain attacks.
As usual, as well as the historical aspects of the game, there is a "present day" section, which requires the user to explore the Abstergo offices in Montreal, Canada. As you move around the offices, avoiding combat, you can eaves-drop on Abstergo employees and hack into their computer systems, to learn more about the huge conspiracy in which Desmond Miles is enmeshed.