Ninja Gaiden Sigma 2+

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  • Ninjagaide383631
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  • Ninjagaide383661
PlayStation Vita
Number of Discs
Release Date
PSVita / Cartridge
Pegi Rating


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Ryu is back, and he's taking his ninja-ing activities from New York to Tokyo to the Netherworld (the hellish one, not the saucy one) and back again. Ninja Gaiden Sigma 2+ takes what Xbox 360 and PS3 owners loved about Ninja Gaiden 2 then pushes the boat a little further.

As far as plot goes... well, there is one. Ryu's on a mission to avenge his clan or some such thing. The future of the human race is at stake. All in a day's work for an awesome ninja. With Sigma 2, however, it's not all about Ryu. With the likes of Ayane from Dead or Alive 2 and Momjii (of Ninja Gaiden Dragon Sword fames) now playable, you'll get new story content to go with them.

We all know, however, that the point is really fast, bloody gameplay, and that's what we're set to get.

The game features a gameplay engine built from scratch by Team Ninja and developer Tomonobu Itagaki, creator of the Dead or Alive franchise, for NG2. Yet newer technology has been built for the PS3 version and integrated into the original code, meaning you're getting the most high-tech outing in the series yet.

It also comes with a auto-health regeneration system, a mechanic set to subtly shift the way you play. The biggie, however, is the obliteration techniques. Nowadays, dismembering a foe isn't enough to stop them dead. The problem with that is that they'll attempt to suicide bomb you. This is why you'll want to use an obliteration technique - different weapons come with different moves - to wipe them off the face of the planet.

As an added bonus, Sigma 2+ makes use of the Vita's Sixaxis and touch pad controls to provide a precise firing mode.

Live by the sword. Make a big red mess. Avenge your clan. Do it in whatever order you like.

Main Format
Keyword Index
Ninja Gaiden Sigma 2+
Number of Players
Tecmo Koei Europe

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