OpenGL programming guide - OpenGL Architecture Review Board, et al.

9780321173485

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Title
OpenGL programming guide - the official guide to learning OpenGL, version 1.4
Author
OpenGL Architecture Review Board, et al.
format
Paperback / softback
Publisher
Addison-Wesley
Language
English
UK Publication Date
20031127

The OpenGL Programming Guide provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through version 1.2. This fourth edition of the bestselling guide will describe all of the latest features of OpenGL versions 1.3 and 1.4, as well as the important OpenGL ARB extensions. Some of the new features in the core library include cube-mapped texture mapping, multi-texturing, multi-sampled anti-aliasing, depth-texturing and shadows, and advanced texture application modes. Most importantly, the ARB vertex and fragment program extension (commonly referred to as "shaders") will be introduced. Many new example programs and color slides have been incorporated as well. As with all of the previous editions, this one was developed under the auspices of the OpenGL Architecture Review Board, and industry consortium responsible for guiding the evolution of OpenGL, and written by some of the most influential developers in the field.

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0321173481AB06132006

Type
BOOK
Edition
4th Edition
Country of Publication
Massachusetts
Number of Pages
816

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